August 7, 2006

    A new patch for “The Kings of the Dark Age” has been released. The download clears all known bugs in the the game. Moreover some gameplay features are improved. The patch has some 34 MB.

   Download Patch

 

 

March 13, 2006

    The Polish version of The Kings of the Dark Age has been released these days. For more information, please visit www.topware.pl or koda.topware.pl.

    The Czech and Slovakian version of the game is in preparation and will be released sometime during April 2006. For more information, please refer to www.hypermax.cz. Thank you.

 

 

December 5, 2005

    The Kings of the Dark Age Patch 1.0 and Demo 1.0 are now available!

    Patch 1.0 brings the game to version 1.01 and fixes all knowm bugs. Patch is universal and it works on all localised versions of the game.

   Download Patch

 

    Demo 1.0 gives you a chance to feel the game and test basic elements and features of the game. Demo 1.0 consists of two versions: English and German version.

   Download Demo

 

 

November 15, 2005

    The Kings of the Dark Age is now available in USA!!! You can order the game from www.topware.com or from www.amazon.com. The game is being sold under a popular price of 9,99 American dollars. We hope you will enjoy the game! Your Cateia Games team

 

 

October 12, 2005

    The Kings of the Dark Age is soon going to be released in Russia and CIS, Czech Republic, Slovakia and Poland. All versions of the game will be localized and completely translated for each market For more information about the game, release dates and prices please visit local publishers/distributors: TopWare – www.topware.pl (Poland), Hype – www.hypermax.cz (Czech Republic, Slovakia), Akella – www.akella.com (Russia and CIS).

 

 

June 12, 2005

    As you already know, the German version of The Kings of the Dark Age has been released in early May. Other versions are in (final) preparation and we hope that very soon you will have opportunity to buy your own copy of the game. An official patch of the game will be released soon – some major bugs will be fixed, so we invite you to stay tuned with The Kings of the Dark Age and Cateia Games pages.

 

 

February 20, 2005

    These days there are gold times in Cateia Games when it's about The Kings of the Dark Age. We are now dealing with prerelease versions and final prerelease bug fixing, game balancing and game adjustments. If you are a German speaking player, you can preorder the game for some time now - find it on the net and secure yourself a pleasure of playing the game (for example: www.amazon.de). We strongly believe you won't regret it.

 

 

December 24, 2004

    Merry Christmas to all of you who come and visit The Kings of the Dark Age site and give interest to the game, and to all of your love ones (your children, your mothers, fathers, grannies and grandpas, your brothers and, sisters, your relatives, then your girlfriends, boyfriends, life partners, significant others, lovers, wives, husbands, chicks, guys, women, men, and at last, your bosses and subordinates : ) your colleagues...), if you or they celebrate Christmas.

 

 

Merry Christmas again!    Your Cateia Games team.

 

 

Deceember 5, 2004

    We have some very new movie stills for you from The Kings of the Dark Age! The outtakes have been taken from short "event" animations like: "Assassination", "The Scout" and "Black Death".

 

    1. Assassin

    2. Black Death

    3. Scout #1

    4. Scout #2

 

 

September 30, 2004

    As in The Kings of the Dark Age there is a detail and realistic model of economy and husbandry, therefore the game has realistic farming model. How much food will your fields and farms grown depends of many factors. One of those factors is weather. Check out this animation representing Winter. This animation can be exclusively viewed right here, right now: (DivX 5.0 codec or newer is needed - www.divx.com)

 

    Winter animation

  

 

September 14, 2004

    The Game is progressing great! We have concluded works on each component of the game except Multiplayer. Most of multiplayer problems and errors are going to be solved by the end of the month, as well as Matchmaking Server integration provided by our publisher Zuxxez Ent. from Germany.

      There are some refreshed screenshots in Gallery as well as this two weapon animations that can be exclusively viewed right here, right now: (DivX 5.0 codec or newer is needed - www.divx.com)

 

    1. Chain-mail armor

    2. Tho-hand sword

 

    Soon, some new animations, representing four seasons of the year (fall, winter, spring and summer) will be available to view on this site.

    Other great news is that The Kings of the Dark Age Intro movie is in production stage. Some movie-stills are going to be available on this site, soon. So, stay tuned!

 

 

August 14, 2004

    New The Kings of the Dark Age site! As you can see, we have launched new web pages for our game in development - The Kings of the Dark Age.

 

 

August 9, 2004

    Everybody works a lot!

Cateia Games members Kresimir Spes and Ivan Bralic have spent a very busy summer! That is, they have been working on final improvements on the game in Croatian ancient coast city Porec. It was very beautiful to work and to relax by the sea and on the beaches. Currently, they are stationed in another Croatian coast city – Rijeka. As this city is not quite as beautiful as Porec (Porec is all in all a tourist destination, while Rijeka is more a transport and before an industrial city), we can say that sea and sun have been replaced with four walls in an apartment where some "last-minute" features and "make-up" are being developed.

    Meanwhile Neven Jotic, Dejan Radic and Goran Mekota were also busy with music and sound production and Dejan Radic and Matija Budimir are dealing with marketing of some Cateia Games titles.

    We hope that within the next two weeks the game will be ready for testing! This means that soon – very soon a playable demo version will be released.

 

 

June 29, 2004

    The battlefield engine reform (porting to OpenGL and adapting the engine to ease the development of the multiplayer system) is nearing completion. We estimate that the battlefield engine will be completed by the end of July 2004. Major bugs were fixeld, so now, on our computers, battles run at about 300 FPS, instead of 70 FPS as it was before.

 

 

May 1, 2004

    Wile the game enters the final phase (bug testing, quality assurance, etc.) Cateia Games team has made a decision – the battlefield engine of The Kings of the Dark Age is going to be transferred to OpenGL system. Why is that? That’s because, our lead programmer has fallen in love with OpenGL. Also, works on battlefield multiplayer has started and progressing well. There will be LAN connection and matchmaking server as options.

 

 

March 28, 2004

    The game soundtrack, under production of our Crossbow Studio is rather large now and almost completed! There are more than 40 minutes of European medieval-like songs titled like: "Nordei", "Ancestors", "The King's Fist" etc. All songs have been produced in high quality stereo technique.

    When we speak of music, let us just mention that on Wednesday 31st of March part of Cateia Games team is going to take a little break and attend a Willard Grant Conspiracy concert at Zagreb, Croatia. So wish us a great fun.

 

 

February 27, 2004

    And while last beta is being tested... We've deceided to add 2 more levels to campaign mode of the game (to 3rd chapter) so now there are 17 levels instead of 15. These two levels are taking place in England, Sussex. More job for you, then!

 

 

January 3, 2004

    Finaly, after 12 months of work on The Kings of the Dark Age battle mode, we can announce - the battle mode of the game now satisfy us! For now on we hope that we will change just non-essential things on the mode. Multiplyer component is yet to be done.